Anime Review: Ushio and Tora

written by Laurie Tom

ushio and toraWhen I first started watching anime I wasn’t too picky, because there wasn’t much available, so I watched a lot of genres that I wouldn’t anymore.

One of those early series was a direct to video supernatural action series called Ushio and Tora. It was fairly violent, but made tolerable by its endearing leads, the titular Ushio and Tora. Only ten episodes were animated, but the popular manga series eventually ran a whopping 33 volumes.

Fast-forward almost twenty years and in mid-2015 a new Ushio and Tora TV series was launched, spanning 39 episodes and covering the entire storyline. Despite being 20 years old, Ushio and Tora quite frankly doesn’t care and runs with with the same cheeky attitude (and wild hair!) that it did in the 90s.

At the start of the series, teenage Ushio discovers a hidden cellar in his dad’s monastery while being condemned to do his chores. However, once he opens the cellar he discovers a living demon pinned in the cellar by an enchanted spear. After an amusing conversation during which the demon promises to eat Ushio as soon as he frees him, Ushio shuts up the cellar door and plans to ask his dad about it later.

But things don’t stay that simple. Just by opening the door, Ushio released 500 years’ worth of demonic energy that has been building up and his home is suddenly attracting yokai of all kinds. The only way to drive them off (and save his classmates who came to visit) is to free the demon who promises he can take them out.

The demon does try to renege on his promise, but there’s a slight problem in that since Ushio pulled out the enchanted Beast Spear, he’s now the wielder of it, and the Beast Spear gives him the power to not only fend off the demon, but beat him back in line.

And this is the start of the frenemy partnership of Ushio and Tora (“Tora” being the name Ushio gives to the demon).

They make a fantastic duo, with Ushio being the constant optimist and Tora the pessimist. Ushio wears his heart on his sleeve and says he would gladly cry tears if it means someone else won’t have to. Tora can’t admit he cares about anyone but himself (though his actions say otherwise). One of the ongoing jokes is Tora promising to eat Ushio one day, and as time goes on, finding excuses not to do it (yet).

The violence is censored somewhat for the TV run, using shadows and discretionary shots that the original did not bother with, but it doesn’t detract since blood and gore isn’t as much of the point as the action and the buddy dynamics between the two leads. If the snark between them wasn’t so good this series wouldn’t have made it as far as it does, but even if the characters aren’t too deep, they’re entertaining to watch.

And that’s a good thing considering that the series starts off in a monster of the week fashion, which is unavoidable when following the manga. A fair bit of it is streamlined to fit the 39 episode run, but there are still a lot early one-off episodes that only later play a larger role as the series progresses. Because of this, Ushio and Tora is not particularly binge-able at the start, you can tell at the time the manga was created the artist was still trying to get his storytelling legs under him, but once the greater plot comes out it makes for fine viewing.

The source of all the woes in Ushio and Tora comes from Hakumen no Mono, a nine-tailed fox so powerful and malevolent that even other demons fear it. Hakumen has no redeeming qualities and is impossible to sympathize with, but it’s so damn freaky that even when it’s ranting about death and destruction it works. The audience isn’t meant to understand how such a creature is possible, it just is.

Veteran voice actress Megumi Hayashibara is unrecognizable as the voice of Hakumen no Mono, and initially her casting seems odd. Usually such a demon would be voiced with a deep bass, but Hayashibara gives us a scratchy and hissing Hakumen no Mono in a register where it’s not possible to guess a gender. And because it’s not the voice we expect, it feels wrong, just like it looks wrong.

A nine-tailed fox should be beautiful, but Hakumen is twisted, with eyes that are too big and a body that is too thin.

Between Hayashibara’s excellent performance and sparing visual use of Hakumen itself, the show does an excellent job of building up just how terrifying the fully unleashed Hakumen no Mono ought to be. I haven’t seen such a good build up of an earth-shattering, apocalypse level villain in a long time. Hakumen feels unstoppable, even though it’s imprisoned for the majority of the series.

Ushio and Tora isn’t going to win awards for its plot, but as a shounen action series it’s good fun, and since it’s based on a completed manga, it has no filler. Everything gets used eventually by the end. If you like shounen material, and don’t want to sit through 100+ episodes to get to the end (if the end is even there), Ushio and Tora is worth checking out.

Number of Episodes: 39

Pluses: entire storyline is animated and filler free, Ushio and Tora are entertaining and compelling leads, Hakumen no Mono is an incredibly good villain

Minuses: slow pacing at the start of the series, characters and plot aren’t particularly deep, filler removal creates the impression that everyone Ushio meets has to be involved in some way

Ushio and Tora is currently streaming at Crunchyroll and is available subtitled. Sentai Filmworks has licensed this for eventual retail distribution in the US.

laurietom
Laurie Tom is a fantasy and science fiction writer based in southern California. Since she was a kid she has considered books, video games, and anime in roughly equal portions to be her primary source of entertainment. Laurie is a previous grand prize winner of Writers of the Future and since then her work has been published in Galaxy’s Edge, Strange Horizons, and the Year’s Best YA Speculative Fiction.

Guidelines for Short Fiction Guidelines

written by David Steffen

I read thousands of fiction guidelines of all genres every year as part of my work at The Submission Grinder, in order to distill those guidelines down into their basic components for market listings.  After reading so many guidelines I wish that there were guidelines that editors had to follow when they’re writing their guidelines pages.  Writers can be criticized for using tired cliches, but editors would do well to turn that critical eye on their own guidelines.  Note that none of these are meant to single out any particular publisher or market, and don’t affect the availability of listings. But are, rather, general impressions I have after reading so so many guidelines.

 

GUIDELINE NECESSITIES

I wouldn’t have thought the listing out necessities would be a thing that needs doing, but I see important information omitted quite often.

  1. Pay Rate

Most short fiction sales have a non-negotiable pay rate, and most short fiction markets post the rate right in their guidelines so authors can decide before they submit what level of pay they consider reasonable compensation.  It can save both parties hassle in the long run because the authors should have already known the pay rate before the acceptance letters are sent out and that shouldn’t be a point of contention.  If you don’t provide information about pay rate you give the impression that you don’t pay.  If you really don’t pay, be upfront about it and just state clearly that you don’t pay.  If you do pay you should state that clearly also.

  1. Genre/Style/Subject of story

In the absence of genre information, you might simply mean that you want contemporary fiction aimed at a mainstream audience.  You might, or you might not.  An author might assume differently than you.  Why not just say explicitly what kinds of things you’re interested in?  Maybe you want only “literary” style, or maybe you want nothing of that style.  If you don’t say something you can’t blame writers for submitting it.  If there’s some subject material you want absolutely nothing to do with, whether it’s a heavily used trope like zombies or a real life thing like child abuse, just say so.

  1. Word Count Range

Some guidelines say that submissions of any length are acceptable, others say that any short fiction is acceptable.  But where does it become unreasonable for an author to submit?  What is “short” fiction and what is “long” fiction?  If you give at least a ballpark of the boundary you’re thinking of, then authors who read the guidelines can avoid sending something you know you won’t be able to use.

  1. Reprint/Multiple/Simultaneous Submissions

Whether or not you take reprints (stories that have been published already), multiple submissions (more than one story submitted to you from same author at a time), or simultaneous submissions (same story submitted to you and another publisher at a time), just say so.  The default guess for most savvy authors will be no on all three, but it’s not like guidelines words are rationed.

  1. Timeframe for querying

Even if you intend to stay on top of submissions and reply to them in a timely manner, there may be circumstances where you get behind or an email gets eaten by the internet.  So it’s important to state a time period after which an author can feel free to query about the status of a submission–long enough so that you are not constantly pestered about statuses but short enough that the author isn’t left hanging for a very long period of time (30, 60, or 90 days are common values).

  1. Any peculiar specifics

Be sure to list any specific requirements peculiar to your process.  Requirement for anonymity and any extra hurdles that requires, file formats, etc.

  1. Easy to find guidelines

Some sites hide the submission guidelines like they’re some kind of dirty secret.  Preferably a writer should be able to find a link to the guidelines page linked right from the home page of the site, marked with a name like “Submit” or “Guidelines” or “Contribute”.

 

THINGS TO AVOID

There are certain trends that I’ve noticed that may raise my eyebrow about whether a publication is writer-friendly.  Think twice about putting these in your guidelines and be aware you are driving some writers away with them.

  1. Contests that use first rights unpaid

If you have a contest, and you want people to vote on entries to decide which stories win, put it in a private section of the site.  Otherwise you are using up the writer’s first publication rights for no benefit to them.  If you insist on doing this, at least explain in your guidelines that the writer is giving up their most valuable product without certainty of compensation. Along similar lines, if you claim to be a paying contest, pay for every work that is published.  The exceptions often take the form of saying that the winner will be paid and published, and that runners-up will be published with no mention of payment on the latter.  If you insist on doing this, make it clear in your guidelines that writers are gambling their first publication rights with a chance of nothing in return.

  1. “Pay” in anything that is not currency

You can’t pay for groceries with exposure.  You can’t pay your mortgage with contributor copies.  So don’t claim you are “paying” in these things.  If you’re not paying, say so.

  1. Saying that you can’t afford to pay writers, but also requiring first publication rights.

If you can’t afford to pay writers, it’s worth considering why those writers should give away the most valuable aspect of their story–first publication rights.  Do you actually have a platform that will provide them more exposure than posting on their blog or self-pubbing on Amazon would offer?

  1. “Send only work of great quality”

Writers can’t judge the quality of their own work accurately, so don’t ask them to.  Often as a writer develops in skill their opinion of the quality of their own work will actually lower as they come to understand how far they have to go yet–probably in part due to Dunning-Kruger effect.  Presumably this statement is put in guidelines in an attempt to decrease the volume and increase the quality of slush.  But it doesn’t work and might, in fact, have the opposite effect.  You’re an editor, do your job and handle the slushpile (either by yourself or with slushreaders)–if you don’t want to do that then perhaps you are in the wrong occupation.

  1. Condescending language

Even if you don’t like romance, or you don’t like literary, or you don’t like science fiction, or you don’t like whatever else, there’s no need to talk down about it in your guidelines. Keep in mind that there are many writers who write in many different genres, and some might write well in both genres you prefer and those you don’t.  Talking down about “genre fiction” is especially telling because “literary” is also a “genre”–everything fits into one or more genres, and speculative fiction can be literary in style.

  1. Nitpicky formatting requirements

Guidelines often refer to “standard manuscript format”, but since there is no centralized source of standards, there are more than one “standard” you’ll see.  Some will specify that you use a different font, different spacing, tell you to set Word to indent your paragraphs instead of pressing Tab.  For a short story writer to make sales they have to continually send and resend their stories to different magazines.  This takes time, but what would take way more time is rejiggering the manuscript every time it goes back out because different markets have different preferences.  If you want something different, as long as you can read the story, any nitpicky formatting can wait until the acceptance is sent out, at which point there’s a clear motivation for making the effort.  An obvious exception to this is when there is a clear and immediate need for an alteration, most notably the stripping of author name from a manuscript when dealing with anonymous slushpiles.

  1. “We can’t pay yet, but we hope to  pay someday”

This isn’t generally how the business works.  If you treat your writers well, and you pay well for their fiction, and you show that you have good taste in your choices, and you can get the word out about your stories, then you will attract more writers and more experienced writers who have had the time to develop the skill you want to use.  This will increase the overall quality of your slushpile and if you choose from that slushpile carefully you will end up with a much better result.  If you don’t pay writers then you will only get submissions from writers who are willing to submit stories to you for no pay, which is a much smaller group that is going to exclude most of the best active writers.  With lower quality work in the publication, you will have a harder time finding a paying reader base–it’s hard enough finding funds if the quality of the work is high, it’s nigh impossible if the quality is low.  So “we can’t pay yet but we hope to someday” tends to hint that you don’t really have a good idea how to run this business, which combined with the lack of pay is not a great sign to someone thinking of submitting.

 

 

BONUS POINTS

The things following are things which are not expectations in the guidelines, but if you feel comfortable putting something like them in the guidelines they make your guidelines page especially useful and attractive to writers.

  1. Sample contract

There can be a big gap between the general terms listed in guidelines and the specific terms listed in a contract simply because the former is conversational language and the latter is formally structured legalese.  If you have an author-friendly contract template in hand, there should be no reason why you can’t share that publicly to help authors make an informed decision.

  1. Diversity Statement

If you want to increase the diversity of the authors and stories in your slushpile, it can help to ask for this in your guidelines–especially reaching out to demographics that have historically been excluded for either the author identity or the content of a story–gender, race, sexuality, culture, religion, neural profile, etc.

  1. “Don’t self-reject. If in doubt, submit.”

Statements like this are particularly welcoming to writers, because there can be a tendency for writers to self-reject out of doubt because they think they don’t write the kind of stories you buy.  Writers are inaccurate judges of their own work–encourage them to let you do your job.

  1. A bulleted list of important points

A writer new to your publication should read the whole guidelines page before submitting, but a quick bulleted list makes it both more likely that newbies will catch the important points and that veterans will refresh their memory before submitting again.

  1. A brief list of exemplary famous authors

If you say you want stories that bring to mind Phillip K. Dick, Terry Pratchett, Octavia Butler, Isaac Asimov, or Douglas Adams, these all give useful information to a writer about what kind of aspects of fiction you value most to help them decide what to send to you first.  If you truly want everything in every style, leave this list out.  And keep the list short–if you have too many authors on it, then trying to distill a meaning from that list becomes impossible.

 

 

Anime Review: Joker Game

written by Laurie Tom

joker game

Joker Game isn’t the series I thought it would be, but it’s not the series I feared it would be either, and that’s both good and bad.

The story starts in 1937, in the midst of Japan’s invasion of China leading up to WW2. Lieutenant Colonel Yuuki has started up a specially trained spy organization known as D-Agency. The men who have graduated its rigorous training are regarded as both mavericks and monsters for adhering to tactics that the prevailing military thinking at the time regards as cowardly or even sacrilegious.

The opening two-parter is a delicious start, with conventionally trained Lieutenant Sakuma arriving as a military liaison between D-Agency and the Imperial Army. Sakuma quickly gets caught up in a cat and mouse game between D-Agency and his own superior that ends the first episode on a glorious cliffhanger with no obvious way out.

From there the series spins off into an anthology format, featuring a different spy each episode, with mixed results. For one, it really hurts to lose Sakuma’s outsider perspective. Since he’s not a spy, he doesn’t hide what he’s thinking and we get to follow along with his thought process. This doesn’t happen with the other characters, who are trained agents and reveal nothing more than their cover. The show plays its cards so close to its chest that sometimes it’s not possible to figure out what happened until the danger is over and it’s safe to debrief.

It makes sense, considering these men are working deep undercover rather than the more glamorous James Bond sort of agent, but it means that many times the viewer can’t put all the pieces of the story together until the last five minutes of the episode when the show reveals what we could not have known before.

On the one hand, it allows the spies to show their skills, and watching them is like seeing a magic trick without knowing how it’s done, but on the other, some things don’t make sense until context is given, and unlike magic tricks, we need the context to fully appreciate what happened.

I’d also argue that the two episodes following the opening two parter are among the weakest of the batch (though Hatano’s creativity in making an escape rivals Jason Bourne) since the spies involved are either dealing with temporary amnesia or primarily operating in the background, but there are some standouts in Episode 5 “Robinson” and Episode 6 “Asia Express.”

Each spy has his own strengths so the nature of their assignments results in a different feel for every episode. One episode might take place on an ocean liner in full sunlight. Another might happen mostly in an interrogation room after a spy’s identity has been compromised.

Now for the elephant in the room.

Joker Game takes place before or during WW2, depending on the episode, and from history, we know that Japan was among the aggressors. The show even opens with the Japanese populace celebrating the invasion of Qingdao.

The series combats approval of this history in two ways (in addition to a disclaimer that reminds audiences that this is a work of fiction). The first is the reminder of Japan being unprepared to deal with the western world, resulting in unequal treaties. Historically this was true and very much a legitimate concern, so it is understandable that Japan would want a spy agency to keep up with their western peers.

The second way is what makes D-Agency such a maverick in its time period.

Nationalism was high in WW2 and the military still adhered to a bushido-inspired code. But the two rules of D-Agency are: Don’t kill. Don’t die.

There is a good reason for this. Bodies bring up questions, and for a spy relying on discretion, they don’t want bodies to be found, whether it’s their own or an enemy’s. This code makes the spies of D-Agency more sympathetic because they aren’t killers, but runs counter to common military thinking of the time, which favors a more direct approach. Lt. Col. Yuuki finds the Imperial Army’s thinking to be backwards and even foolish as he and his team work to outwit all comers.

It’s also clear that D-Agency does not entirely trust Germany, since one spy expresses surprise at the side of the war his country has chosen, and another spy operates in Germany even after the war begins and the two countries are supposed to be allies.

If you can buy into a spy agency that is loyal to its country, if not what its country is fighting for, Joker Game is worth a shot. The obligatory Shanghai episode (Japan occupied it throughout the war) was a potential for the show to go very, very wrong, but did not end up offending me, and put a spotlight on military corruption in the city.

Though there is some spy versus spy involving the Allied powers, the show is careful to keep the conflict a human one (or to make the Allied spy such a bastard even his allies wouldn’t like him) so there are no hard feelings at the end of the episode. None of the spies ever deliver a smoking gun that could be tied to a historical offensive, so they can remain the good guys, rooting out corruption, traitors, and other spies.

One point that I would like to raise separately from the quality of the show is that D-Agency is composed entirely of men, and women only play bit parts in the series. While I’m sure the Imperial Army wasn’t about to start drafting women, D-Agency revels in the creative and unorthodox, so it seems odd that Yuuki would not have recruited at least one, especially since historically Japan did have a female spy in WW2, Yoshiko Kawashima.

Yuuki explains his reason for not doing this in the final episode, but quite frankly his reasoning is a load of horse pucky and applies to both genders, as is quite apparent in the context of the conversation.

It may have been difficult to arrange for a single Japanese woman living abroad given the time period, but D-Agency clearly works within Japan as well as without, and there’s no shortage of opportunities for a woman to do spywork domestically. Yuuki is already aware that some women are perfectly capable of seeing through the blind spots even the military men miss. It’s a shame he doesn’t capitalize on that.

Number of Episodes: 12

Pluses: characters are extremely smart and believable about their spywork, seldom explored perspective from a contentious time period, writers clearly did their homework

Minuses: spies get minimal screentime in some episodes (they might not even be the POV character), frequently not possible to understand the full situation until the end of the episode, not possible to get attached to the cast since they’re constantly rotating

Joker Game is currently streaming at Crunchyroll and is available subtitled.

laurietom
Laurie Tom is a fantasy and science fiction writer based in southern California. Since she was a kid she has considered books, video games, and anime in roughly equal portions to be her primary source of entertainment. Laurie is a previous grand prize winner of Writers of the Future and since then her work has been published in Galaxy’s Edge, Strange Horizons, and the Year’s Best YA Speculative Fiction.

DP Fiction #19: “Do Not Question the University” by PC Keeler

“History,” spoke The University.

Albert had no interest in History. Nor had he interest in Mathematics, Science, Language, Art, or any of the other schools of The University. But one did not question The University, let alone defy it. Tales skittered among the Uneducated about Accepted Candidates thrown back from the gates for a single unwisely chosen word. The accepted response was safe.

“I so pledge,” said Albert.

A hole dilated open in the hallowed wall in front of him, symbolic of the forthcoming opening of Albert’s own eyes as he gained his Education. Antiseptic blue light spilled out. He waited for the command, to demonstrate his patience and submission to the sacred Policies and Procedures. One page of the Packet had detailed precisely how he was to behave, and he had no intention of failing now. Not when greatness lay before him.

“Insert your left hand,” The University instructed Albert. He obeyed. His skin looked a sickly sallow under the light, until the opening sealed around his wrist and held him in place. He felt the mildest of twinges as an airjet drove the new chip into his wrist, neatly tucked beneath his radial artery. His own pulse would provide the micropower the chip would need for the rest of his life.

“Welcome, Freshman,” The University boomed, loudly enough for the rest of the Application Center to hear. No one cheered. No one ever cheered. The Uneducated saw the Educated as mad, and yet dreamed of one day joining their ranks. Every Accepted Candidate meant there was one less spot available for the rest of them that year. He was no more Educated than he had been when he stepped into the Application Center ten minutes prior and submitted his forms, and yet now he was counted among their ranks for the potential that The University had seen within him.

The porters arrived. He had brought nothing with him, as per the Policies and Procedures, save for the clothing they now demanded he remove. He had made arrangements for the rest of his personal effects, as every Potential Candidate did. But this year, those arrangements would be put into action. He had a single cousin, who would have it all, the same as if Albert had died.

He donned his University Uniform. For the next six years, he would wear the comfortable, loose canvas of the jeans and the casual, distinctive blue shirt of the University Student, and carry the slim-line screen on which so much of his life would now depend. The porters gave him that screen when he was dressed. It was already turned on, and his class schedule was displayed in glowing green letters. His first class was in thirty minutes: Introduction to Speculative Analysis.

He left the Application Center without another word, either to the porters or to The University. The University had other Candidates to evaluate, and the porters would eagerly scrutinize his every word for signs of rebellion. He would give them nothing. He would be Educated in History and then the porters would have no power over him ever again.

Only The University would. Forever.

Six years. Six years of glorious freedom, and yet, only by abstaining from the temptations of life at The University could Albert become Educated. Many did not. To be a University Student was, after all, to be free to travel anywhere in the world, to be free to order any goods or services one desired, to be free to take part in all the wonderful bounty the world had to offer.

But The University was keeping track. Education was priceless. No man could possibly possess the wealth needed to pay even a single year of the most abstemious life at The University. It was solely by the generosity of The University and its ancient, mythical Donors that any man could become Educated, by surrendering himself to the wise and remorseless command of The University. To be given the opportunity for Education and to waste that chance was the most foolish possible outcome a man could achieve. And yet so many did, trading six short years of glory for a lifetime of drudgery.

History was a rare subject. Only four others shared the topic with Albert in his class. The first thing Albert learned was the wisdom of The University, for he was fascinated from the moment of his first lesson. All sorts of strange and wonderful secrets were his, matters that the Uneducated could never hear.

How once, The University had a great rival, whose name had been deliberately expunged in the riotous celebration when The University achieved its final victory.

How before that, The University had been but one of many, invited to ally itself with great powers among its brethren but choosing to stand proudly alone, growing in wealth and import with each passing year.

How once, not a lifetime but a single summer’s labor was deemed sufficient to repay the cost of a year’s Education, and how the years of labor per year of study grew each year.

How beyond The University’s reach there had been other places that refused the benevolent counsel of The University – and Albert could understand the implications of the phrase ‘had been.’

How the University had turned its wisdom upon itself, and seen the fallibility of man, and acted to remove that element from its own administration. It had been a very long time since mere human decisions had guided it, since bureaucracy and greed had played a role in the administration of the world. It was only among the University Students that folly remained despite The University’s rigorous selection; of the few tens of thousands chosen around the world each year, one in ten would squander the priceless gift of Education, and another one in twenty would fail its rigors despite their best efforts.

It was not merely human history that Albert learned. Alone among his classmates, The University chose for him courses of study that took him deep into the Restricted Archives, regions where The University’s own processes of deliberation had been recorded. Organization charts, acceptance criteria, secrets that many of the Uneducated would beamingly murder to learn, to gain their own entry into the ranks of their betters. He began from the most ancient of files and moved forward.

Many of Albert’s classmates had dissipated their precious days, losing the favor of The University but still through its grace permitted their full term of freedom. Albert did not travel. Albert did not spend his nights in drunken stupors. Albert was engaged, in the fullest sense of the word. The University guided Albert, drove Albert, but where it drove him was deeper and deeper into itself, into understanding how The University had once functioned, how it grew over time, how its Policies and Procedures had developed into the heart of the world.

When six years had passed, Albert was given the highest of trials The University had to offer. He would not be given the multiple-choice tests that his wastrel classmates would take (and fail), to perfunctorily prove their lack of worth. He would not sit for days filling out Blue Book after Blue Book, demonstrating his grasp of rote facts and simple analysis. He would not even sit before a panel of Professors to be judged for fitness to join their exalted ranks.

No, Albert stood before The University itself, the hallowed Seal etched into the floor of an ancient chamber. Speakers and sensors embedded into every wall left The University aware of his presence at its symbolic heart as he faced his Final Examination.

The University asked him, “What went wrong?”


© 2016 by PC Keeler

 

Author’s Note:  One evening, my writing group, the Fairfield Scribes (collective authors of Z Tales: Stories from the Zombieverse), assembled in my living room, with the express purpose of shamelessly engaging in literary generation. That afternoon, I had been working on unpacking boxes of books, and came across “Legends of the Ferengi” – in which it was noted that those avaricious aliens would decades’ worth of debt to pay for a prestigious education, a concept that was just a joke when the book was written. Nowadays, that doesn’t seem quite so funny… and it doesn’t show signs of stopping.

 

MePictureBorn in the far-off days of the Second Millennium, PC Keeler spends his days writing detailed instructions for very dim but precise silicon brains to follow and finds it a relaxing change of pace to write more conversationally for charming, handsome, intellectual readers like you.  He enjoys past, present, and future, preferably all at once. Steampunk and Ren Faires work well for this.

 

 

 

 

 


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Announcing the Diabolical Plots Year Three Fiction Lineup!

written by David Steffen

Diabolical Plots was open for its yearly submission window for the month of July. During that time, 803 writers submitted 1070 stories.  This year, the maximum word count was raised from 2000 words to 3500 words, and this year instead of one story per month Diabolical Plots will publish two stories, for a total of 24 stories that will begin running in April 2017 which is when the Year Two stories have all been published.

Thank you to all the writers who submitted.  You made the final choices incredibly difficult, which is a very good problem for an editor to have.  If we had the resources to publish more right now, there would have been plenty of excellent stories to choose from.

OK, without further ado, here is the list of stories and authors and their publishing order!

April 2017

“O Stone, Be Not So” by José Pablo Iriarte

“The Long Pilgrimage of Sister Judith” by Paul Starkey

May 2017

“The Things You Should Have Been” by Andrea G. Stewart

“The Aunties Return the Ocean” by Chris Kuriata

June 2017

“The Existentialist Men” by Gwendolyn Clare

“Regarding the Robot Raccons Attached to the Hull of My Ship” by Rachael K Jones and Khaalidah Muhammad-Ali

July 2017

“Monster of the Soup Cans” by Elizabeth Barron

“The Shadow Over His Mouth” by Aidan Doyle

August 2017

“For Now, Sideways” by A. Merc Rustad

“Typical Heroes” by Theo Kogod

September 2017

“Strung” by Xinyi Wang

“The Entropy of a Small Town” by Thomas K. Carpenter

October 2017

“Lightning Dance” by Tamlyn Dreaver

“Three Days of Unnamed Silence” by Daniel Ausema

November 2017

“When One Door Shuts” by Aimee Ogden

“Shoots and Ladders” by Charles Payseur

December 2017

“Hakim Vs. the Sweater Curse” by Rachael K. Jones

“The Leviathans Have Fled the Sea” by Jon Lasser

January 2018

“Six Hundred Universes of Jenny Zars” by Wendy Nikel

“Brooklyn Fantasia” by Marcy Arlin

February 2018

“9 Things Mainstream Media Got Wrong About the Ansaj Incident” by Willem Myra

“Artful Intelligence” by G.H. Finn

March 2018

“What Monsters Prowl Above the Waves” by Jo Miles

“Soft Clay” by Seth Chambers

 

ETA: Note that this list originally include “Smells Like Teen Demon” by Sunil Patel, which was removed from the lineup.  This list has been edited because it is the easiest way to reference which stories are in which year, and I didn’t want this to be a source of confusion.

Con Report: WorldCon 74 (aka MidAmericon 2)

written by David Steffen

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I am back from WorldCon 74, also known as MidAmericon 2, which was held in Kansas City, Missouri from August  17-21!  I am back into my normal swing of things and trying to work my way back into the normal everyday types of things that WorldCon wasn’t.

I had such an incredible time.  Sitting at my desk, back in the real world, my brain is still trying to process everything, it has been a very densely packed 4 days.  I am introvert.  I use the word “introvert” in the sense, not that I hate social situations or hate people or anything like that, but that social situations use energy and being by myself recharges energy–as opposed to an extrovert who recharges by being around people and uses energy when they’re alone.  I was expecting to have fun, but I was also expecting to slam into my social limits halfway through each day and then come home feeling like a wrung out washcloth.  But, it seems that in this very specific environment, I am more of an extrovert–most nights when I finally retired to my room the reason was more because of aching legs and knowing that I should try to get some sleep than being unable to cope with the social scene anymore.

I arrived at the hotel around midday Thursday and left around midday Sunday, so I had a solid 72 hours around the premises.  I hear there are a lot of really interesting things to go see in and around Kansas City.  But I didn’t go to any of them, figuring that I had such a limited time here and the people and things I came here for were all concentrated in the area by the hotel and convention center.

The biggest difference in my convention experience between this time and the last time at WorldCon in Chicago in 2012 is that I have become somewhat more notable in the speculative fiction publishing community.
Since 2012:
–The Submission Grinder was launched.
–Diabolical Plots started publishing original fiction and became a SFWA-qualifying market.
–The Long List Anthology was published.

So the biggest difference is that it wasn’t uncommon for complete strangers to actually know of what I do.  Some would recognize me from checking my name badge alone.  Others wouldn’t recognize the name, but if I mentioned the Grinder or someone else mentioned that I run the Grinder then many writers would recognize me, would often say very nice things about the site.  This was a very big difference for me–When I last attended a convention I had had some published fiction and had been running Diabolical Plots for nonfiction-only for 4 years , but those had never spurred this kind of reaction.

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David Steffen and Neil Clarke

In the past, when I was just getting started at writing, I had some miserable experiences at conventions–I just thought they weren’t for me.  I couldn’t seem to get anyone to really talk to me and whenever I tried I just felt like I was shut out by everyone there.  This time around, since I was more well-connected than I’ve been in the past, I tried my best to try to help people have a good convention who looked like they might’ve been in the same boat as I had been when I’d had miserable conventions.  First, if I was standing in a circle of people talking and I saw someone standing outside the circle looking like they wanted to join, I would try to step to one side and wave them in, make it clear they were welcome to join the conversation.  Second, if I was with some people I knew, and I saw other people that I suspected didn’t know each other, I would try to introduce the two groups to each other, maybe with a bit of bragging-up, since it is much easier to talk about another person’s accomplishments than your own.  I feel like these simple practices might’ve helped make the con a little better for some of these people, and I know that when I saw such similar behaviors directed toward me I greatly appreciated the person taking a moment to make my day much better.

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Marguerite Kenner, Alasdair Stuart, and David Steffen

I was namedropped on at least three different panels, and each one was for a different project–this was a novel experience for me.  I have heard secondhand from people who’ve gone to other conventions that the Submission Grinder is often mentioned in panels as a resource, which is great!  I hear that I was mentioned in a Kickstarter panel as an example of someone who has run a successful Kickstarter (for the Long List Anthology last year)–this was before I arrived onsite or I might’ve been there myself.    I hear that I was mentioned in a panel aimed at new writers that in part discussed the topic of how to find markets for your work, and the Submission Grinder was mentioned as a resource–I had intended to attend that panel just to see if I could witness a namedrop for the fun of it, but I ended up seeing a perfect opportunity to hang out with someone I had barely seen yet, so I took that opportunity (and didn’t regret it since my intent to visit the panel was really just a vanity novelty).  And the one namedrop I was there to witness–Finding the Right Podcast For You, in which Alasdair Stuart mentioned the Diabolical Plots “Best Of” podcast list as a good way to get samplings of fiction podcasts… and then he also commented on the shades of pink I was cycling through.  So that was all very exciting.

Aside:  This might be an appropriate time to note that being able to have an unrelentingly wonderful time does not mean that everyone was treated well–see this thread by Alyssa Wong about being targeted by harassment at this convention and a previous one she had gone to.  Alyssa had very positive things to say about how the WorldCon organizers handled it (which is good!) but it is horrible that it got as far as it did–people should know better.  This isn’t rocket science.  Read her thread and other threads that spun off of it if you aren’t aware of this kind of horrible behavior from some small subset of fans.  It’s nasty stuff. I did not see any of this kind of thing happening personally, but it did happen.  It’s not necessarily surprising that I didn’t see or experience it personally, since I am an able-bodied heterosexual white man of unremarkable appearance who is not a household name, and so it would be less usual for me to be the target of such abuse (not impossible, mind you, but less common).  It is a mark of privilege that I don’t generally need to worry about that, and I’m glad that Alyssa Wong and others are willing to talk about this kind of thing still happening, because it’s easy for people who don’t experience it to forget about it or to think it’s not a problem if the people who ARE experiencing it feel like they can’t talk.  On the other hand, since this is a post about my experience of the con, I will leave it at that for now–if you weren’t aware of that thing happening, consider taking some time to read her tweets.  There have been some other tweet streams of interest on the subject of harassment that have run since WorldCon, such as this one by Rachael K. Jones and this one by Julia Rios

My Programming

I wasn’t involved in a lot of programming.  I actually hadn’t thought that I would be on any programming at all–I had applied early in the year and received a rejection quickly after.  But I did end up being in two bits of programming.

Writer’s Workshop

I co-led a critique session with C.C. Finlay (editor of F&SF and a writer), which was a lot of fun.  We read synopses and excerpts from novels by three authors, and then all five of us gave our impressions and we discussed ways that the synopses and excerpts might be improved.  I had never met Finlay before, and it was wonderful to get a chance to not only meet with him but to interact with him for a couple hours to discuss strengths and weaknesses of fiction.  Obviously I can’t say much more than that–these were unpublished novels and the discussion in a private room, so I can only speak about it in generalities.

Fiction Reading

SteffenReadingI was very excited to find out not too long before the convention that I had been assigned a 30-minute fiction reading (Well, 25 minutes, to allow some time to let the next author get prepared).  It… wasn’t what you would call an ideal timeslot, being from 7-7:30 on the night that the Hugo Awards start at 8–so at that time most people who were at all interested in watching would be finding seats in either the auditorium or in some other group viewing area where they were streaming.

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Brian Trent, Benjamin C. Kinney, Thomas K. Carpenter, Marina J. Lostetter, Tina Gower, and Andrea G. Stewart

But to my surprise, approximately 13 people were there just to hear me recite things I made up!  This is a quite large turnout for someone like me who is not well-known for their writing.

Of all the readings by other people that I attended, most people read either one work that fit very closely into the time allotted, or maybe two things, or an excerpt from a longer work.  I flipped through upcoming stories and though I would’ve loved to read part of my upcoming story that will be in IGMS, it is a bit of a sprawling story so that it would be hard to find a representative sample.  And, well, in my opinion my best writing is very short, punchy stories of 500-1000 words.  So, I decided to buck the trend and I ended up reading 5 stories in my allotted time.

I read “My Wife is a Bear in the Morning”, written as an complaint letter to an apartment manager by a man whose wife is literally a bear in the morning (you can hear it in audio at Podcastle).

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Sunil Patel and David Steffen

I read “So You’ve Decided to Adopt a Zeptonian Baby!”, written as a brochure to help those who’ve decided to adopt those invincible alien babies that keep falling from the sky in meteor showers.  (you can hear it in audio at Podcastle)

I read “This Is Your Problem, Right Here”, which is a story about a woman who has recently purchased a  water park and finds that the plumbing doesn’t work properly when she opens in the spring, and it starts as a plumber tells her that this is because all of her trolls have died (the existence of trolls are not common knowledge in this world).  That was originally published in Daily Science Fiction, you can also hear it at Cast of Wonders.

And I read two others that are as-yet unpublished, so I won’t discuss their details here.

The reading seemed to go over well.  I got some compliments, and people said they liked the quick changeups of stories, especially at the end of a long day when everyone was getting tired.

Books

20160820_172557The one book that I knew ahead of time that I was going to buy was The Flux by Ferrett Steinmetz.  I already own the book.  I already love the book.  But I only had it in ebook, and I love these books so much I felt like I should have a signed paper copy.  And, since Ferrett was onsite, it seemed best to go ahead and buy it so that I could get him to sign.

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Ferrett Steinmetz and David Steffen

I knew that Ferrett’s next book, the third in his ‘Mancy series, was coming out soon, but that the release date was not for a little while yet.  But Angry Robot Books had the book on sale at their vendor booth!  So, obviously that came home with me too.  And I am SO EXCITED to read it.

So I showed up at the Angry Robot booth to buy The Flux, and knew I had to buy Fix, a very nice man (whose name I didn’t immediately recognize and so didn’t pay all that much attention to) behind the counter told me that I could get a discount if I bought one of the larger form-factor books.  Not really intending to buy a lot of books (because I have such a stack at home, I am a slow reader) I saw that United States of Japan by Peter Tieryas was on display, and I had heard someone talking about how good that was earlier, so that was the first one I picked up.  The guy behind the counter started telling me about it and I tried my best to unrudely say “yeah yeah let me just read the back cover descriptio myselfn” (I hope I didn’t across as rude!  I like taking verbal recommendations from fans of a book but at pretty much any kind of store I would rather just look at stuff without staff discussing everything I look at–it makes me very nervous if I feel like the staff are hovering and I will be much more inclined to scurry away than to buy).  It did indeed sound really interesting, a story where Japan won World War II and ended up in control of the United States.  I glanced at some of the other books, flipped a few over to read the back, but decided that United States of Japan caught my eye much more solidly than the others.  So I decided to buy United States of Japan.  The guy behind the counter rang me up and then offered to sign my book… at which point I of course realized that I was talking to Peter Tieryas, the author of the book I’d just bought, so I laughed at the fact that I had not noticed the matching book cover and name badge and took him up on his offer.  (This concludes my telling of “The Time That I Wouldn’t Let Peter Tieryas Finish Pitching His Book To Me But Then I Bought His Book From Him Anyway Without Realizing He Was the Author of Said Book: A Tale of David Steffen’s Inattention to Detail”)

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Tina Connolly, David Steffen, and Caroline M. Yoachim

Caroline M. Yoachim and Tina Connolly both had book releases from Fairwood Press at WorldCon.  Caroline’s book is a short story collection titled Seven Wonders of a Once and Future World.  Caroline is an incredible short story writer, and consistently hits out of the park for me, so I am buying the ebook for this one.  Tina‘s short story book is a short story collection titled On the Eyeball Floor.  Tina (along with Caroline) is another writer who, when I hear they have something new out, I don’t ask for a pitch I just say “shut up and take my money”.  So, I’m buying that ebook too.  It was quite fun to watch these two launch together–they made it a friendly competition where they made a wager on it and the Fairwood Press vendor table had a running tally sheet of sales.  They ended up tying at the end, which is hilarious and perfect.

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Jon Lasser and David Steffen

I stopped by the freebie table once, at a time when it was a twenty minute wait to get to the table.  After that wait I felt like I had to grab the maximum of three books even though I don’t really need more books.  I saw a stack of Briarpatch by Tim Pratt and grabbed a copy even though I already own and love the book, so that I could give a copy of it away to the next person I talk books with.  I also picked up a copy of Fearful Symmetries, edited by Ellen Datlow, and a short story collection by Matthew Johnson titled Irregular Verbs and Other Stories.

I also had a few extra copies of the Long List Anthology left over from last year’s Kickstarter and I decided that there was no better way to use them than to bring them to WorldCon and give them out to people when I chat with them.  I saved one to give away at my fiction reading and gave three out when it felt appropriate, so that was fun!

Programming

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Kate Baker and David Steffen

I did not attend many panels this time around.  I attended a very select few that were on very specific topics that were very near and dear to my heart or to specifically try to meet some of the panelists that were on my mental list of people that I wanted to meet.

Other than that, I tended to favor readings of authors:  I went to readings by Caroline M. Yoachim, Terra LeMay, William Ledbetter, Loren Rhoads, Stefan Rudnicki, Kate Baker.  And readings of magazines:  Escape Artists, Flash Fiction Online, Asimov’s.

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S.B. Divya and David Steffen

I loved all the readings, but the highlight was the Flash Fiction Online reading, particularly “I am Graalnak of the Vroon Empire, Destroyer of Galaxies, Supreme Overlord of the Planet Earth. Ask Me Anything.” by Laura Pearlman, which was read by a full cast of readers, including Sunil Patel as Graalnak himself, and was a riot to listen to.

As well as kaffeeklatches, which are really just organized hangouts with people of interest–you signup in time to claim one of 9 slots and then you spend 50 minutes hanging out with that person.  I did kaffeeklatches with Kate Baker, Ken Liu, and S.B. Divya.

The People

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Tina Gower and David Steffen

So.  Many.  People.  So wonderful to put faces to names for people that I have known online for years.

I am not even going to try to make a comprehensive list, because there is no way that I will remember everyone and I don’t want those that I do forget to feel left out.  But I will list out a few.

Shortly after rushing to the critique session that I was almost late for, I met up with my writing group friend Doug Engstrom–we’ve swapped critiques and discussion for years, so it was great to meet him in person and to interact with him off and on throughout the weekend.

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Sheila Williams and David Steffen

I got to meet Stefan Rudnicki and Gabrielle de Cuir, the masterminds (and mastervoices) behind Skyboat Media.  They are most well known for producing the Lightspeed Magazine and Nightmare Magazine podcasts, and for performing much of the voice-acting for those productions.  I have a direct professional connection with them in that they produced the audiobook version of the Long List Anthology last year–of which they sold out at their booth during WorldCon.  They both have voices that I have heard for so long in story narrations that it was both wonderful and very weird to meet them in person–I associate their voices so strongly with storytelling that my brain sinks into story listening mode and I kind of had to yank it out of that mode because, hey brain I’m trying to talk to people here!  It was great to meet them and talk business and chat.

Speaking of meeting people whose voices are incredibly familiar to me:  I met Alasdair Stuart and Marguerite Kenner.  They are the owners of Escape Artists, which is the parent company of most of my favorite podcasts: Escape Pod, Pseudopod, Podcastle, and Cast of Wonders, as well as the quarterly ebook zine Mothership Zeta.  Alasdair has been on the staff of Escape Artists for more than ten years, and he was the host of Pseudopod at the time that I made my very first fiction sale of all time to Pseudopod and decided that maybe I ought to try listening to the show (which has resulted in an 8 year listening binge of all the podcast fiction I could find that still continues today).  Marguerite is the editor and host of Cast of Wonders.  They are incredible, smart, nice, welcoming, helpful people, and I want to hang out with them forever.

Kate Baker, is another one of those familiar-voiced people and I was happy to get a chance to hang out with her at kaffeeklatch and elsewhere.  (And again with the barely being able to talk because I am so familiar with her voice from podcasts!)

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David Steffen and Dionne Obeso

It was wonderful to meet Sheila Williams, Neil Clarke, C.C. Finlay, Caroline M. Yoachim, Tina Connolly, Martin L. Shoemaker, Marina J. Lostetter, S.B. Divya, Ken Liu, Alyssa Wong, so so many others.

I got to meet a few writers whose short stories I have purchased: Andy Dudak, Tina Gower, Sunil Patel, Jon Lasser, Andrea G. Stewart.  (it makes a handy icebreaker to say “Hi!  I bought your story!”  🙂 )

Meeting people was easily the highlight of my convention experience.

The Hugo Awards

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Host Pat Cadigan and Jan Siegel

The Hugo Award ceremony was held Saturday evening and was hosted by Pat Cadigan.  Cadigan was a wonderful and hilarious host, and really overall the awards went as well as I could have hoped given the ballot they started with.  Lots of awesome things won.  A couple categories got No Awarded (Related Work and Fancast I believe?) but none of the fiction categories which are my main interest in the awards.

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Michi Trota of Uncanny Magazine

Uncanny won Best Semiprozine in its first year of eligibility!  Naomi Kritzer won for Best Short Story for “Cat Pictures Please”!  Hao Jingfang and Ken Liu (who was the translator in this case) won for Best Novelette for “Folding Beijing”!  Nnedi Okorafor won for Best Novella for “Binti”!  N.K. Jemisin won for Best Novel for The Fifth Season!  Neil Gaiman won for Best Graphic Story for Sandman!

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Astronaut Stan Love accepting Campbell Award for Andy Weir
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Astronaut Jeanette Epps accepting Hugo Award for Best Dramatic Presentation Long Form for The Martian

The Martian won Best Dramatic Presentation, Long Form, and its author Andy Weir won the Campbell Award!  For each of them an astronaut accepted his award for him and talked about how much The Martian meant to them, that it got the science and the feel of the interpersonal relationships of the astronauts right!

Yes, there are a lot of explanation points in this section, but they are all deserved.  Especially after last year with the fiction categories getting so many No Awards, it was a major relief that all the fiction categories were awarded, and to such incredible people and recipients.

I watched from the very crowded SFWA suite this year, in part because my reading was too close to the ceremony to have much chance of finding a seat.  It… was more than a little cramped, but it worked out pretty well.

The Long List

Most of you who follow me at all already know about the Long List Anthology, but I’ll give a quick rundown for anyone who might not have heard about the project.  Every year, after the Hugo Award ceremony, the Hugo administrators publish the longer list of works that were nominated in each category–approximately 15 including the 5ish that are on the final ballot.  In most years, these works don’t receive a great deal of extra attention even though that longer list makes an excellent recommended reading list.

Last year I launched the Long List Anthology, which published stories pulled from that longer nomination list.  It totalled 180,000 words, about 500 pages in print, and featured some of the most popular contemporary short story authors like Sam J. Miller, Amal El-Mohtar, Elizabeth Bear, Ken Liu, Kai Ashante Wilson, Alaya Dawn Johnson, and others.  The book continues to sell steadily even now, and has sold more than 9000 copies (which is more than the Hugo voting population has been in any year).

The project was so successful last year, that I have decided to repeat the project this year–the list is here.  I am in the process of reading stories in the different categories and sending queries to the authors.  Last year the cover art was reprinted art from Galen Dara.  This year I’m taking that to the next level and commissioning original artwork from Galen Dara.  And I’ve got a few surprise ideas to try out for stretch goals, too.

There will be a Kickstarter to fund the anthology–I look forward to sharing links and the good news with you all–I am aiming for mid-September.

WSFS Meetings

You may not know what WSFS Meetings are, but you’re probably familiar with the Hugo Awards, awards that are nominated and voted on by supporting members of WorldCon.  WSFS meetings are held every year at WorldCon, and they define rule changes to the Hugo Awards.  Anyone who has an Attending WorldCon membership can show up and debate, vote, help decide new categories or nomination rule changes and so on.  I fully intended to go to at least one meeting while I was at WorldCon, because I do value the Hugo Awards and this once-a-year batch of business meetings defines everything.  But…  I was a horrible person and didn’t attend any of them.  Nonetheless, some important rule changes went through this year, which I have been reading about after the fact, so I shall list out some of the more interesting ones (of the ones I understand) and give my reaction.  My primary source for the WSFS Meetings that last couple years has been Rachael Acks’s blog.  Rachael is a writer and editor, and is also involved in WSFS, both liveblogging updates as the meetings happen, and giving summaries and reactions afterward–which gives a very nice place to catch up on what you missed if you can’t or don’t go to the meetings.

Here is a list of the business agenda they started the weekend with, with a daily meeting scheduled from 10am to 1am.  Or for a more informal version with Rachael’s reactions to items, you can check out this page.

I am honestly just catching up on these things now, so it’s entirely possible I got something wrong typing all this up.

Best Fancast category is now a permanent category

The Best Fancast category was defined a few years ago, and has been a trial category that would have expired after this year if it hadn’t been ratified again.  I have mixed but mostly negative feelings about its permanent addition.  I do feel that the Hugo Awards have been slow to consider publications in new media–it took quite awhile for online magazines to be considered seriously and audio-only publications have been slow to start to get some recognition, even when they are publishing original fiction of excellent quality.  When the Fancast category had first come out I was excited that maybe this little niche would encourage more serious recognition.

Part of my disappointment has been that every nominee, except for StarShipSofa, has been nonfiction.  That’s… fine, I guess.  People like nonfiction podcasts, apparently.  But I really want to see fiction podcasts recognized, especially fiction podcasts that pay their contributors and which publish original fiction and don’t need to beg their listeners for votes in every episode.

The rest of my disappointment is that, for my favorite podcasts, it is quite unclear what category they actually qualify for.  They could be a Semiprozine or they could be a Fancast.  The differentiation between the two is not well-defined in the current rules.  If Fancast is supposed to actually be nonfiction, as voters have been treating it, then I would prefer that it would just be defined as such, so that this differentiation was at least clear.  And a common point of confusion is that people assume Fancast is the A/V equivalent to Fanzine, meaning that it’s defining trait is not paying its contributors.  (I have had discussions with people who advocate for the Fanzine category and they insist that this is NOT the defining feature, but according to the rules that are actually used to administer the award that is the main difference).  But the rules seem to imply that Fanzine is also the A/V equivalent to Semiprozine.  And what happens if a publication published in both audio and text?  There is some precedent in Beneath Ceaseless Skies and Clarkesworld and Lightspeed and others who both publish in both and who have gotten Semiprozine nominations, but other publications that also get both like Escape Pod came at it from the other direction and I think most voters think of them differently as a result.

I liked the Escape Artists editorial strategy last year, suggesting that if anyone wanted to vote for them, that EA would prefer they do it in the Semiprozine rather than the Fancast category.  I thought this was a good idea, to encourage the fans to pick one specific side of the equation because one issue with having an ambiguous category is that maybe you have enough fans who want to vote for you to get you on the ballot, but if they’re splitting their nominations across two categories that kind of ruins that chance.  Also, I don’t believe it’s possible to absolutely determine whether something is eligible for one category or the other unless it actually reaches the ballot level–at which point it will either be invited to be on the ballot, or it will be removed as being ineligible.  Either case you’ve learned something which can help future voting, and it may even help push through some changes that better define the rules in the future.

The Five Percent Solution

Prior to this year there has been a requirement that all but the top 3 entries in a category must have at least 5% of the overall vote, or they are simply not on the ballot.  This rule was a bit silly because it caused a reaction to larger pools of award-worthy worker and larger nominating group by REDUCING the category.  This didn’t start hitting the ballots until a few years ago–that’s why you sometimes saw the Short Story category with only three items on it instead of five.

Very glad to see this bit removed from the constitution, so now you’ll see five items no matter what.

Electronic Signatures for Site Bids

Historically WorldCon has kindof been more USA-con.  A lot of people have been trying to put the World in WorldCon and encourage it to be more internationally located.  I’m a proponent of having it be more international (even though I will probably not be able to afford to go to most non-USA located years), and this helps more people vote for it without having to be physically present, so I think this is a positive change toward that goal.

Best Series Category

The idea behind this one is that some people felt that series of books that were remarkable and awesome series may not be likely to be nominated for Best Novel for their individual books.  This category would be for those kinds of books–a series would be eligible after so many words have been published in the series, and would be eligible again after so many words have been published  again after the first nomination.

I… don’t really see the point in this category.  Individual books are already eligible, and if those individual books aren’t winning awards… it doesn’t seem like we really need to define new categories to handle that because maybe just some things are less likely to win, but we don’t need to make new categories for every little thing.

Not only that, but the eligibility would be harder to determine than any other category, since it would depend on when the last nomination for a series was, and how many words were in each book (which isn’t generally immediately obvious).

Nominee Diversity

The idea behind this change is to  prohibit the same entity from being nominated more than one time in a category (in which case I think the highest ranking item for that entity would be on the ballot).   This was probably proposed in part based on John C. Wright’s shenanigans-related 5 nominations of a couple years ago.  But more importantly, to me, this should make the Dramatic Presentation Short Form category much much more interesting, because there are many years where that is effectively the Best Doctor Who Episode category.

I am glad to see this go into the constitution, primarily for the Dramatic Presentation Short Form category.

Two Years Are Good Enough

Presently, anyone can nominate for the Hugos who was a supporting member last year, a supporting member this year, or who has registered already to be a supporting member next year.  This proposal would remove the last of those options.

I don’t have strong feelings about this one–I wonder how many people actually pre-register for next year early enough that they can nominate this year?  Maybe it’s just that my life rarely allows such pre-planning, that I find it hard to conceive this mattering one way or the other.

This passed for the first time, and would need to be ratified next year to go into effect.

YA Award

This has been proposed before as a Hugo category.  This time it was proposed as a not-a-Hugo that would nonetheless be voted for on the Hugo ballot and awarded in the  Hugo Award ceremony with the rest of the Hugos (much as the Campbell Award for Best New Writer is).

This one passed but would need to be ratified next year to become an official category the year after.

It seems positive to me.  YA is important to the genre world because it’s often the first thing that young readers pick up that transitions them into the adult fiction (and adults can love it too).  I think it’s worthwhile to give it its own award.

Three Stage Voting

This was proposed as a way to avoid future Hugo Award shenanigans by adding an extra stage between nomination and the final ballot. The nominations would result in 15 semi-finalists which would be published.  Then voters can upvote the things they think are good enough to be on the final ballot, which eventually becomes a final ballot, and then the final ballot would work now.

One concern I’d originally had was that it would increase admin workload, but it sounds like it might not be much different, especially by taking advantage of some crowdsourced effort.  The middle stage would not have had eligibility verified, so the voting group can help point out ineligible works.  And the nominated entities would only be checked for their interest in the ballot between the 2nd and 3rd stages, so that cuts down on “waiting for communication to happen” in the timeline.

I’m a little concerned that people voting against the spirit of the intent of the 2nd round might end up nuking categories, but I think it has a lot of potential.

This one passed, to be up for ratification next year.

E Pluribus Hugo

This is a new proposed nomination system which is intended to reduce the effectiveness of large numbers of voters with identical ballots for the same category (primarily to reduce the effect of slates).  Last year I was in favor of this when it passed its initial vote, because I hadn’t heard of any better ideas and I didn’t want to wait a whole nother year to see if a better idea came around.  But…  though I think the concept makes sense, but it is more complicated than the current system–the current system you can look at all the numbers and sort them out by hand given the overall voting numbers.  This one, you really can’t because it depends on the exact contents of individual ballots, and you end up having to basically count it by program given the full voting data.

And the major difference is that I think that the better solution might have come along in the form of three-stage voting.  But three-stage voting also passed and so goes into effect next year, so we’ll visit that next year again.

5 and 6

This was another measure intended to make it harder to sweep the ballot with slates.  Normally, a voter can nominate up to 5 works, and 5 works end up on the final ballot.  So voting collusion can sweep the ballot with only a little discipline–just all fill out the ballot in the same way.  This change makes it so that one still nominates 5 works, but that the top 6 end up on the ballot–so if one wanted to force 6 items onto the ballot it would require more complicated coordination.  It increases the chance that at least one item will be on the ballot that was not related to the slate.

This was ratified so this will go into effect next year.

E Pluribus Hugo +

This is a new proposal that appears to be a new alteration of E Pluribus Hugo?  But I don’t seem to be able to find any additional information–I’m sure it’s out there.  It passed, and is up for ratification next year, head to head with Three-Stage Voting.  (NOTE:  David Goldfarb explains EPH+ in his comment on this post–go read that!)

Anime Catch-Up Review: Danganronpa: The Animation

written by Laurie Tom

danganronpa the animationDanganronpa: Trigger Happy Havoc is probably one of the best mystery games I’ve played, and if you aren’t put off by a lot of reading, I highly recommend picking up a copy on Steam or Playstation Vita before watching the anime, since it will spoil everything in an otherwise plot-heavy game. For non-gamers, the 2013 anime offers a more condensed version of the story and it’s a surprisingly good adaptation.

The plot is quickly laid out with fifteen new students waking up trapped inside their elite high school, Hope’s Peak Academy. They are all cream of the crop, being the super baseball star, the super pop idol, the super programmer, etc, with the exception of Makoto Naegi, the main character, who is merely the super lucky, having won the lottery for an average student to attend such a privileged school.

The self-declared principal, in the form of a mechanical plush bear called Monokuma, informs the class that they will spend the rest of their lives trapped in the school, unless they wish to graduate, which is performed by murdering a fellow student and escaping detection in the subsequent class trial, where the surviving students serve as judge and jury. Monokuma gleefully covers the last part as executioner in heavily stylized sequences that would be too gruesome if presented realistically.

The premise initially invites comparisons to Battle Royale, Hunger Games, or other stories where teenagers are made to fight each other to the death, but what makes Danganronpa different is that it’s actually a mystery plot with a truth waiting to be discovered. While killing is heavily encouraged, it’s not mandatory and it’s well within the rules to collectively give up and live peacefully in the school. Some students do end up murdering each other, but the real meat of the show isn’t to witness what people are willing to do for freedom. It’s to unravel the mystery about the school itself.

Danganronpa starts with an absurdly large cast, all named, and helpfully given title cards in their initial introductions, but unfortunately it’s still a bit of information overload trying to keep track of all fifteen students, especially for someone who hasn’t played the game. The Japanese opening credits remedy this problem by presenting the cast and their titles every time they run, but they’re left untranslated in the US release.

That being said, all the characters are distinctively designed, and some of them are quite outlandish, so it’s not hard to visually tell them apart. Once a few bodies start falling, it becomes easier to remember the names and personalities of the remaining cast, and it’s possible to see why the story needs so many characters to start with. With every class trial, the cast dwindles due to the rising count of murder victims and executed murderers.

Anyone wanting to keep up with the body count will want to watch the ending credits, which changes every couple of episodes. Initially it consists of Naegi sitting in a near empty classroom, but gradually fills up as characters die and the smiling figures of his dead classmates are inserted into the photograph. It’s messed up, but very much in line with Danganronpa‘s black humor.

The show is incredibly cagey about who’s going to die when, making it unpredictable who the next victim or murderer will be. The opening credits always display all fifteen students, and no one gets extra focus. The shots of the students riding down the elevator and taking their spots in the trial room has all fifteen alive and present, even though a trial doesn’t happen until after the first murder.

Considering that a big portion of the game involves investigating the murders and presenting evidence, the show does a remarkably good job of compressing the detective work while still giving the audience everything they need to follow the trial.

But this does not mean the audience can necessarily solve the case on their own. New information comes up during the trials themselves as different students offer their personal accounts of what happened and the results of their investigations, which means the audience never comes in with a full tank. It’s realistic, and even happens several times in the game, but can be disappointing for audience members hoping to more actively join in the “whodunit.”

The innocent students have a stake in outing any murderers, because if the murderer escapes undetected, then everyone else will be executed instead. It makes the students extremely motivated to discover (or create) as coherent a truth as possible, so the class trials are among the most important sequences in the series, taking up almost half the episodes.

While the trial debates have a lot of good back and forth spread through all the cast members, probably the most bizarre issue with it for English speakers who haven’t played the game is the strange bullet firing motif that shows up when main character Naegi counters a statement made by another student.

In the game it’s a mechanic where the player as Naegi loads evidence as “ammunition” to counter arguments during class trial debates. It does not literally happen in the context of the story as it only appears in the player interface, but without it, the title Danganronpa, a compound word formed by the Japanese words for “bullet” (dangan) and “rebuttal”(ronpa), would make no sense.

Even knowing this, watching the bullets fire in the anime is probably one of the more groan-inducing parts of the adaptation, because there’s really no reason for it other than to match the title. The show otherwise does a good job in keeping the unique personality of the game, from poses characters like to use, to the soundtrack, to faithful recreations of many of the cut scenes. I love that it keeps the comic book style case summaries to show how the entire crime played out.

Despite being a 13-episode adaptation of a long and convoluted story, somehow director Seiji Kishi manages to get all the necessary narrative bits into place while staying true to the game, which is an amazing feat. Smart decisions were made about where to compress and streamline, without cutting any characters or any of the trials. For the most part, if information is not absolutely necessary (to the point the plot would break without it) it doesn’t show up.

But this also means there’s barely any time to catch one’s breath and get to know the characters. Though some students die early and don’t have an opportunity to become deeper, it becomes more problematic with the longer lasting survivors, since the emotional rally in the final episode works best knowing the kind of people they are and what they’ve gone through both before and during their current situation.

The mastermind behind Monokuma is similar shafted. Though the show explains how the killing game came to be, the why is largely neglected, which removes one of the biggest shocks the game had to offer. The final story arc really needed three episodes but was jammed into two for the original broadcast, and I think it’s telling that the home video release expands the last episode by 14 minutes.

Having seen both the streaming/broadcast version (on first watch) and the home video (on second watch), I can confirm the additional minutes fix my complaint about the mastermind’s motivation and vastly improve the ending.

I highly recommend Danganronpa for its novelty and the surprise twists, but unfortunately the easiest version to experience is the streaming one. It’s not that the original broadcast ending is poor, but as someone who knows what the original was like, it was disappointing to see what was “excellent” downgraded to just “good.”

Even so, it’s stands well enough as its own story, and viewers who have not played the game won’t necessarily be reaching for the wiki. It may be about high school students trying to kill each other, but the mystery slant is a new tack and a fun one to see unravel.

Number of Episodes: 13

Pluses: Faithful adaptation of the game, crazy plot twists in second half, good at keeping the audience in the evidence loop during trials

Minuses: Final trial really needed to be three episodes instead of two, lot of characterization skimmed over, villain’s motivation never explained (streaming/broadcast version only)

Danganronpa is currently streaming at Hulu and Funimation and is available both subtitled and dubbed. Funimation has licensed this for Blu-ray/DVD in the US.

 

laurietomLaurie Tom is a fantasy and science fiction writer based in southern California. Since she was a kid she has considered books, video games, and anime in roughly equal portions to be her primary source of entertainment. Laurie is a previous grand prize winner of Writers of the Future and since then her work has been published in Galaxy’s Edge, Strange Horizons,and Crossed Genres.

TV Review: Gravity Falls

written by David Steffen

The feel of the show is at times something like Twin Peaks with a strange isolated town filled with strange people, and sometimes like the X-Files with Dipper as the Mulder character (though I wouldn’t say Mabel is really a Scully character).  The show is funny, surprising, and really brings the sense of wonder that it’s harder to find as an adult. There is a wide variety of speculative elements, pretty much any known myth or SF element is fair game, and the show builds its own weird mythology around the character that becomes the main villain, which I thought was the best part of the series.  There are plenty of in-jokes and humor at a level to keep adults entertained, but plenty to keep kids interested too, one of those rare cartoons that everyone can enjoy. I found the show very funny, a rare show that was literally laugh-out-loud funny for me when I more often just smile at jokes, and when the show decides to take a turn for the freaky (again, especially with the main villain), which it does now and then, it does freaky very well.

I was surprised when I heard that the show was concluding, because I enjoyed it so much that I hoped it would keep going.  But it sounds like that had been what Alex Hirsch had intended from the beginning.  He had an overall arc in mind and the show was done when the arc was finished.  Which is cool in its own way, most episodes advance the main story in at least a small fashion, and it doesn’t shy from big revelations.

The show has a lot of well known voices in both starring roles and minor roles, including Kristen Schaal, Nick Offerman, J.K. Simmons, Linda Cardellini, Cecil Baldwin, and many others.

I cannot recommend this show enough for people of all ages.  I am hoping that they’ll put all 40 episodes into a DVD box set to buy–I will happily buy that at the first opportunity.

 

Summer 2016 Anime First Impressions

written by Laurie Tom

There’s a lot of good stuff this summer, so much that I’m glad my plate is currently clean of other series because I may end up watching a bit more than usual.

91 Days

91 days

Why I Watched It: Original mafia TV series set in the Prohibition era? Sign me up. The story is to take place over 91 days during which the protagonist returns to his old stomping grounds to exact revenge for the murder of his family.

What I Thought: I hadn’t expected that Angelo was only a kid when his parents and brother are killed in a change of power in the mafia family his father belonged to, and he grows into a teenager under the new name Avilo Bruno to hide his real identity. Despite his age, Angelo is fairly hard bitten and we don’t see the entirety of his plan in the first episode, but it looks like his goal is to infiltrate the Vanetti Family, because it will easier to exact revenge when his target thinks he’s a trusted comrade. What we do get is some bootlegging, a violent encounter with the powerful Ocro Family, which leads into Angelo and his friend Corteo meeting up with Nero Vanetti, who was one of the men responsible for killing Angelo’s family.

Verdict: I’ll be watching! Though the setting looks more European than East Coast, the show strikes the period mood it goes for with its reserved color palette and brutal gang wars. Also worth mentioning is that Corteo is a PoC, which is rare for a mafia drama. Angelo probably isn’t a protagonist people are going to relate to, but the guy’s got guts, so he’ll probably be fun to watch.

Where to find stream: Crunchyroll

Berserk

berserk

Why I Watched It: Berserk is not my normal cup of tea. I dislike grimdark fantasy in general, and the series is known to have a way with mentally and physically breaking its characters. But I got to know the protagonist, Guts, before I knew all that, while watching my brother play one of the Berserk video games, so I’m more inclined to give this a shot.

What I Thought: Though the anime is not starting at the beginning of the manga, I feel like the opening episode establishes all that really needs to be known about Guts before jumping in. He’s cursed, some bad mojo went down in his past, and it’s a really bad idea for anyone decent to hang around him because they’re probably going to get killed. The animation is a little janky with the obviously computer animated enemies versus the 2D appearing Guts, but considering the world itself doesn’t seem quite right, that’s probably okay. A group of bandits get eaten by forest demons before they even get close to getting revenge on Guts, so this is clearly a messed up place to be. Guts himself is a little ridiculous when it comes to combat ability, there’s even a narrator explaining how his sword is too big to realistically be considered a weapon, but the character’s no nonsense approach to everything he does sells it.

Verdict: If this was another season, I’d be watching, but there’s just too much this time around. Berserk has been one of the classics I’ve heard about for years, and this is not its first time being animated, but this is the first time this particular story arc has been.

Where to find stream: Crunchyroll

D. Gray-man Hallow

d.gray-man hallow

Why I Watched It: D. Gray-man was one of last long-running shounen series I watched, because I liked the characters and the macabre worldbuilding. If the bereaved want to bring a loved one back to life, it’s entirely possible, though the price is incredibly high. The resurrected become akuma, monsters devoted to the service of the malevolent Millennium Earl. The original series ran for 103 episodes in 2006-2008, but only half have made it to the US. In the wake of Hallow the second half has been licensed since Hallow continues the manga storyline from where the earlier series left off.

What I Thought: Can you catch up? Is it worth it? It’s possible to get a feel for how the story has progressed if one is familiar with the earlier licensed portion of the anime, but even with that grounding, it’s obvious that a lot of time has passed and some serious business has gone down. The exorcists of the Black Order look older, more battle worn, and protagonist Allen Walker is now host to the memories of someone who could be considered one of the bad guys. I wouldn’t recommend jumping in without at least some familiarity with the series, otherwise a lot of what happens in this first episode will have no weight, and there’s a lot that clearly does.

Verdict: I’m going to pass. Though I like seeing all the familiar faces again, it’s clear that I missed a huge turning point in the battle with the Earl which was probably the climax of the previous series. Now that I know the rest of the original has been licensed, I’ll wait for that to come out and watch Hallow afterwards.

Where to find stream: Funimation

Danganronpa 3: The End of Hope’s Peak Academy – Future

danganronpa 3 future

Why I Watched It: This is the conclusion to the storyline started by the Danganronpa video games and not actually based on a game itself. Because of gameplay constraints (which players will understand) it would have been difficult to provide a proper send-off to the Danganronpa 1 cast without stretching believability. This anime is supposed to do that and conclude the Hope’s Peak Academy storyline.

What I Thought: I was a little concerned by how large the cast is jumping in, but it’s aided by the fact there are a number of returning characters who survived the first killing game. People who have only watched the first anime and not played Danganronpa 2 are guaranteed to be lost though, as the second game was never animated and the two minute recap doesn’t even begin to cover what happened, but fans of both games can comfortably jump in. Oddly enough, two of the characters who ought to be returning, Byakuya and Toko, are nowhere to be seen, but hopefully they’ll have cameos later. The first episode is well paced, getting Makoto Naegi accused of treason for his actions in Danganronpa 2 as well as bringing back series villain Monokuma, who starts things off with a bang. Nothing like a murder to begin the next killing game!

Verdict: I’ll be watching. Danganronpa has a reputation for being dark with a black sense of humor, and it’s all there. Even the opening credits are fairly messed up, depicting the potentially gruesome deaths for each cast member, so the audience has no idea who will survive (though I think Makoto will make it). The writer for the Danganronpa games laid out the story for the anime-only conclusion so this is as canon as it gets.

Where to find stream: Funimation

Danganronpa 3: The End of Hope’s Peak Academy – Despair

danganronpa 3 despair

Why I Watched It: Though it’s airing in the same season, Despair is a separate show with its own opening/ending credits sequence from Danganronpa 3: The End of Hope’s Peak Academy – Future. This is a prequel to Danganronpa 2 and follows the story of the DR2 cast leading up the start of the game.

What I Thought: Being animated at the same time as the Future arc there is some crossover with the new characters, which I’m fine with since it’s helping to implant them in my memories, but unlike Future which begins and remains dark, the Despair arc’s first episode is mostly comedic and focuses on getting to know the students of Class 77 rather than any sort of plot. Given what’s to come (the arc is named Despair for a reason), I’m pretty sure that’s intentional since the mood is all downhill from here. Though it’s not possible to be spoiled from the first episode, if the story goes all or even most of the way to the start of Danganronpa 2 it will spoil one of the end game twists for anyone who hasn’t played it.

Verdict: I’ll probably be watching, but mostly because I’ll already be watching Future. Since this is a prequel I already know where they’re going to end up, it’s more of a question of how they get there and whether or not I want to watch something that’s likely to be a horrible downer. It’s worth noting that in Japan the Future arc airs before Despair and it’s possible Despair will spoil things in the former even though they take place in different time periods.

Where to find stream: Funimation

Orange

orange

Why I Watched It: I liked the premise, that a high school girl receives a mysterious letter from herself ten years in the future, telling her that a new student is coming to her school and that she should watch him. The manga has been on my periphery for a while, so I’m looking forward to seeing what people like about it so much.

What I Thought: This series is likely to become a tearjerker due to the kicker at the end of the first episode when sixteen year old Naho Takamiya gets to the end of the letter she receives from her future self. Though there are a couple scenes in the future, most of the story takes place in the past with teenage Naho gradually reading through the letter and parsing the things her future self tells herself to do (or not do) in order to avoid her biggest regrets. Meanwhile, Naho and her friends adopt the transfer student, Kakeru, surprisingly fast, but it gets everyone introduced quickly and none of them feel like stock characters. The sequence of the six of them screwing around in the park was a lot of fun. Though there is a science fiction premise in the existence of the letter, the story itself plays more like a high school drama.

Verdict: I’ll be watching! The ending definitely sets up the stakes and will make the days to come more meaningful to Naho, but I wonder if things could potentially backfire from what her future self intended.

Where to find stream: Crunchyroll

ReLIFE

relife

Why I Watched It: I love the manga, where unemployed 27-year-old Arata Kaizaki takes part in an experiment to relive a year of life as a high schooler and see if he can come out of the experience with the skills necessary to fix his life as an adult (primarily, getting a full time job). The manga is great at juxtaposing the physically teenage Arata’s behavior with his chronological age as he has the perspective from having been an adult for several years, while also being completely terrible at schoolwork because he’s forgotten everything.

What I Thought: I think I laughed harder at the manga, but it translated surprisingly well to the screen considering it’s mostly a series of short scenes about Arata getting into awkward situations. This time there’s a bonus for those with some understanding of spoken Japanese since fish-out-of-water Arata speaks like an adult among strangers rather than a student among classmates. While the premise is similar to Orange along the lines of re-doing high school for fewer regrets, this is more of a comedic take with golden moments like Arata unwittingly bringing cigarettes to class without thinking about why that would be a bad idea.

Verdict: I’d like to watch, but given how crowded this season is, I’m not sure. I would highly recommend it for those who haven’t already read the manga, but the humor doesn’t seem to be quite as effective a second time around so it’s a little lower on my priority list. The episodes for this one are being posted extremely quickly rather than the usual once a week schedule, so there will likely be a full season’s worth by the time this article is posted.

Where to find stream: Crunchyroll

Sweetness and Lightning

sweetness and lightning

Why I Watched It: Slice of life isn’t entirely my thing, but I figured I’d give it a shot since this series involves a single dad raising a young daughter, and having been raised by a single dad this piques my curiosity. Interestingly, the original manga ran in a magazine for young adult men.

What I Thought: It’s definitely sweet, as Tsumugi is adorable and unusually compliant for a kindergartner. Her father Kohei is also extremely patient for a recent widower. Their family life at the start of the story feels a little too romanticized for being only six months after their loss, but that said, Kohei’s struggle to properly care, and especially cook, for his daughter rings true. We see him pass on hanging out with coworkers after work because he needs to go home to her, and him picking up prepackaged meals because he can’t cook. There’s no doubt he cares about her, but he’s not really prepared to be a single father. The only beat that feels off is the introduction of one of his students who looks to become a regular character, because I have trouble with a high school girl hanging out with her teacher outside of school.

Verdict: I’ll probably pass on account of this not being my thing, but it’s delightful to see a series squarely aimed at adults and what it’s like being a single dad of a very young child.

Where to find stream: Crunchyroll

laurietom
Laurie Tom is a fantasy and science fiction writer based in southern California. Since she was a kid she has considered books, video games, and anime in roughly equal portions to be her primary source of entertainment. Laurie is a previous grand prize winner of Writers of the Future and since then her work has been published in Galaxy’s Edge, Strange Horizons, and the Year’s Best YA Speculative Fiction.

Negotiating Short Story Contracts

written by David Steffen

The purpose of this article is to talk in more detail about short story contracts.  This is a topic that seems to be rarely covered in most writer’s forums that I’ve seen, where most of the focus is on the writing side and rarely on the business side.  Yet, there are tons of bad contracts out there and it’s very important to avoid the bad ones or at least understand exactly what you’re agreeing to and understand what you can do.

What’s the point of a short story contract?

The point of a contract in many situations is to provide grounds for either side to use in the case of a legal dispute. The amount of money involved in a short story purchase is generally not a huge sum. Even at professional rates for a longish short story, you’re probably talking a few hundred dollars for the transaction unless you’re getting up into novella wordcounts or the publisher has an extraordinary pay rate. The sum is generally low enough that, if there were a dispute between author and publisher, disputing it through the legal system would make the dispute a money-loser for both sides.

But a contract is still worthwhile, because it should clearly spell out what both parties can reasonably expect from the other over the course of this transaction. It can be used as a reference to point to if you feel the publisher is not living up to their side of the deal, and which the publisher/editor can point to if they feel likewise about your behavior. And you don’t just want to consider what will happen in this transaction but what may happen with future transactions with other publishing involving this story or other stories.

I have from time to time had stories accepted by editors who insist on having no contract, and they tend to tout this as a huge benefit, paraphrased to: “We’re all friends here! We don’t need contracts! We won’t sue you, we promise!” While protection from lawsuit is handy, that’s not really the main point. I want to know what to expect and I want to know what is expected of me, and if I don’t have a contract, I don’t have that–you can exchange expectations in an email but the formal language of a contract is meant to remove ambiguity. You can be friends with editors, but when it comes to dealing with the actual transaction, it’s best treated in a professional and businesslike manner by both sides. Just as you don’t need formal training to be a writer, you don’t need formal training to be an editor–a lot of editors are running their publications in their spare time and treat it more as a hobby than a profession–which isn’t to say they don’t publish great work, but some of them want to avoid anything that feels like a real business. I have sold stories to places like this before, and generally things have turned out well, but a lack of contract still makes me wary because I have been bitten by lack of contract or badly worded contracts more than once.

 

What should I expect in a contract?

Okay, so contracts are important and all that–but what do you do when you get a contract? The goods news is that that short story contracts are straightforward compared to most other contracts–there are a few clauses you should expect, and some types of wording that you should avoid. Most magazines publish their payment terms and some other details in their guidelines–so you usually don’t have to negotiate unless the contract includes an unexpected questionable clause.

1. Don’t sell copyright.

Just don’t. Run away. You won’t be able to ever resell it. It’s not your story anymore if you sign. Most markets won’t ask for this, but some will.  The exception to this is if you take work-for-hire writing stories within an established world–for instance, if you are hired to write Halo tie-ins or Star Wars tie-ins.  In those cases, you are writing in a world that someone else owns, so selling the copyright for the story can make sense (but the pay should also be better).

2. The basics.

Language describing the parties and the story in the transaction by name.

3.Payment Details.

The dollar value, the medium (PayPal or cheque etc), and expectation of when you will be paid (i.e. as soon as you sign the contract, at the time of publication, 30 days after publication, etc) Obviously the payment value should match what you’ve been told in the guidelines ahead of time. The expected timing is important because it gives you a reasonable idea of when you can pester the publisher if you haven’t been paid yet. And some publishers, even ones that you respect, may occasionally miss a step. If they publish your story, they owe you that money. Do not feel bashful about following up if you haven’t been paid when you should’ve been–that’s one of those cases where the contract is very helpful to point at when you’re asking for what’s due to you.

4. Editing Permissions.

Explanation of what the editor is allowed to change about your story. Many say something along the lines of that the editor can make minor formatting changes to fit the style of the publication–I don’t have a problem with that. Others may say that the editor can make small punctuation type changes, I usually don’t worry about those too much. But I have had a few that say that the editor can change whatever they want. I am very wary of this, because I’ve been bitten by that clause before–where the final three paragraphs were left off the story with no consideration given to how that changed the effect of the story. I don’t intend to sign another contract with such a clause.

5. Publication Media.

An exact description of the publication mediums that the story will be published in. Such as a print magazine only, or online only, or online and a podcast, etc. Be very wary of language that is all-inclusive, like “any and all electronic mediums”. A publisher should know exactly what they are publishing in. If you later want to reprint the story somewhere else, the exact details of what the previous publisher is allowed to do becomes very important. Imagine you sell to a print magazine the right to publish in all mediums, and the next publisher wants first audio rights. You can’t ethically or legally sell to the second publisher without querying the first publisher now… and the first publisher may not be obligated to respond.

6. Language.

I have seen contracts that specified all languages, which would effectively block me from reselling it in translated fashion to a German publication (for instance). There are international translation markets for science fiction. I have not pursued any of them, but they are there and I want to keep that option open.

7. Exclusivity Period.

This is the period of time after publication when you’re expected to not allow the story to be published elsewhere. Some magazines require no exclusivity period–so you could theoretically publish it somewhere else the next day (though I usually give at least 3 months as a courtesy to editors). Six months or a year is pretty common. Be wary if they ask for too long an exclusivity period–I’d look askance at anything above a year for short fiction.

8. Publication Duration.  

Period of time when the publisher is allowed to publish the work.  This will vary a lot depending on the medium.

9. A drop-dead date.

The contract should spell out a time period after which, if the publisher hasn’t exercised their publishing rights, you get all your rights back anyway. This is usually on the scale of a year or so. If the publisher has paid you by this date, you should be able to keep the money with no further obligation. This is one that’s most often omitted from contracts, look for it.

10. Company Closure Provision.

This is similar to a drop-dead date in that it specifies when you can get your rights back–but in this case it’s meant to immediately release your story to you if the magazine officially shuts down. As long as there’s some kind of drop-dead date, this one isn’t necessary, but it’s a nice thing to have.

11. Miscellaneous.

Read every sentence very closely (it helps that most short story contracts are pretty brief). Watch for too-broad language. Watch for anything that would make you nervous if taken exactly as it’s written.  One example of this that I’ve seen is a too-broad demand for the author to participate in promotion–of course an author should want to spread the word about the book but there’s a difference between “something an author ought to do” and “something an author needs to be contractually obligated to do”.  The writer has already done the work by writing, and presumably they want to get back to the business of writing some more, so at some point you have to consider when other demanded obligations become unreasonable.

 

What if I don’t like the contract?

1. Ask other authors.

Considering asking someone with experience with short story contracts about the language.

2. Query the editor about it.

Ask for a change, explain why you think the change is important. If you know other people who got contracts from them around the same time, consider discussing with them your concerns and if more than one person pushes back at the same time that sends a stronger message.

3. Consider the editor’s response.

They might write up a one-off contract just for you. They might consider changing the contract they send to everybody. They might say they’re not going to change. I’ve seen all of these reactions. Most big professional editors will probably already have a reasonable boilerplate. New editors/markets are more likely to be wildcards with unfriendly wording–but these new editors may also not realize that there’s bad wording and may be very willing to change it.

4. If they give you a new contract and you’re satisfied.

Sign it and celebrate!

5. If they don’t want to revise,

I’d at least try to get a layman’s explanation of what they meant by the problematic language (though keep in mind that if that doesn’t match what the contract says the contract with your signatures on it is going to hold more water than an email exchange)

6. If you still don’t like the contract

Consider very carefully what you want to do. You can sign it anyway. You can say no. What feels right? How prestigious is the market? How generous is the pay? If you sign the contract anyway, just be aware of the risk you’re taking, such as the risk of a story being legally tied up indefinitely if there’s no drop-dead date, and make it a calculated risk that you walk into with your eyes open. If an editor takes a hard stance on a clause that you don’t want to budge on (like no-drop-dead-date or selling copyright) then maybe that’s not a person you want to enter a professional relationship with.

 

Can I break contract?

So, you sign a contract with a one-year exclusivity. It gets published, gets rave reviews. Ellen Datlow drops you a line and asks to publish it in a Best of the Year anthology. Now what?

Anything in a contract can be waived if both sides agree to it. So, just consider whether your publisher would benefit from whatever you’re suggesting. If they wouldn’t, then maybe you should forget about it. If they would, then you’ve got a sales pitch to do. Best Of anthologies, especially ones by well known editors like Ellen Datlow, are a common case where contract exceptions are made (and often even are explicitly allowed in the body of the contract). Getting a story in there gets a lot of recognition for the original publication’s editor.

There might be other things that you could convince an editor to agree to as well. Maybe you have an idea to cross-promote a publication by publishing it on a podcast–that can be beneficial too. Just ask.